CommunityCAN I VIBECODE
Kumospace?
BUILD FIRST
- A non-sensitive or read-only version of the core experience
- A manual review step wherever correctness or trust matters
- A narrow companion tool that removes a real piece of work
LEAVE FOR LATER
- Regulated decisions, payments, or irreversible actions
- Claims of correctness, compliance, or uptime that the MVP cannot support
- Sensitive integrations until security, support, and auditability are ready
RESEARCH NOTES
What this tool actually does.
Kumospace is a virtual office platform for remote and hybrid teams, positioning itself as a spatial-audio workspace where proximity controls who you hear rather than requiring scheduled breakout rooms. Core features include movement-driven audio zones, offices and conference rooms with private audio and closeable doors, common areas for casual encounters, simultaneous multi-user screen sharing, a built-in whiteboard, custom link tablets, chat by person/group/floor, chat history search, meeting recording, virtual games, furniture/decor customization, custom URLs, white-label branding, SSO via OpenID Connect and OAuth 2.0, privacy/access controls, password and email restriction, and people analytics showing attendance, movement, and dwell time. Desktop apps exist for Mac, Windows, and Linux, plus iOS and Android. The product page also advertises watercooler moments such as virtual drinks,
RESEARCHED BUILD PROMPT
Give this to your coding agent.
Build a focused web prototype called a 'spatial virtual office' inspired by the Kumospace workflow: remote team members navigate a 2D top-down office map with an avatar; their avatar's position determines who they hear via simulated spatial audio and who sees their screen shares. Core workflow: a user joins a space, sees rooms and colleagues on a map, moves by clicking/arrow keys, and audio fades in/out based on distance; entering an office or conference room creates a private audio zone; a door toggle makes the room private. Requirements: real-time presence sync (WebSocket or WebRTC data channels), proximity-based audio panning/gain using Web Audio API (no external audio server), simultaneous screen sharing via getDisplayMedia with per-user audio zones, chat by room/floor, clickable link tablets and a simple persistent whiteboard canvas, admin settings for password protection and email-allowlist, and basic presence analytics recorded server-side. Implementation approach: React + Node.js/Socket.io for sync, a simple tile-based map renderer (Canvas or Phaser) for movement and collision, and WebRTC mesh for audio/video streams. Explicitly do not copy the Kumospace brand, logo, UI layout, or proprietary visual assets; design an original map and interface. Out of scope: production scalability, recording, SSO, mobile apps, virtual games, furniture customization, white-labeling, and advanced security. Deliver a README describing setup, architecture choices, known limitations (e.g., mesh scaling, Echo cancellation, browser permission handling), and a disclaimer that this is an original replacement inspired only by the general virtual-office workflow, not affiliated with Kumospace.