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CAN I VIBECODE

tcgevents?

NOT REALLYA prototype of the interface is possible, but the durable product depends on difficult systems beyond the UI. Build a safer adjacent workflow instead.

BUILD FIRST

  1. A non-sensitive or read-only version of the core experience
  2. A manual review step wherever correctness or trust matters
  3. A narrow companion tool that removes a real piece of work

LEAVE FOR LATER

  1. Regulated decisions, payments, or irreversible actions
  2. Claims of correctness, compliance, or uptime that the MVP cannot support
  3. Sensitive integrations until security, support, and auditability are ready

RESEARCH NOTES

What this tool actually does.

Checked 2026-09-06

TCGevents (tcgevents.net) is a German trading card game (TCG) tournament platform founded in 2024 and based in Recklinghausen, North Rhine-Westphalia, run by a two-person team. It positions itself as a central hub making it easy to find, manage, and participate in TCG tournaments, primarily by connecting players with local game stores ('LGS') across Germany. Users can browse upcoming events, explore and secure event tickets, and engage with the community. The company's LinkedIn page and German landing page categorize it under gaming/community, tournament platforms, local game stores, and ticket security. At research time its website was still a 'Coming soon!' landing page, so public documentation beyond positioning text is minimal; no feature specs, pricing, or API details were published. It was launched too recently (2024) for a long track record, and no product documentation or help ce

RESEARCHED BUILD PROMPT

Give this to your coding agent.

Build a replacement for TCGevents, a German marketplace for Trading Card Game (TCG) tournaments. Core workflow: local game stores (organizers) publish upcoming in-store tournaments with game, format, date/time, address, capacity, and entry fee; players browse a filterable calendar of nearby events, reserve or secure a ticket/seat, receive confirmation, and interact with the community around events. Requirements — user-facing: event listings with filters (game, format, date, city), store profiles, event detail pages, a ticket booking flow that never oversells (atomic seat reservation plus a waitlist), confirmation messages, a player dashboard showing registered events, and an organizer dashboard to create/edit events, manage capacity and see bookings. Technical: relational database (users, stores, events, bookings), auth with player vs organizer roles, seat availability checked atomically (row-level locking or conditional update) to prevent double booking, email notifications, REST or GraphQL API, responsive mobile-friendly frontend, German as the primary UI language. Suggested approach: React/Next.js frontend, Node or Python backend, Postgres, transactional booking logic, and seeded demo data for several stores and events. Do not copy TCGevents' brand, name, logo, copy, or UI; use original naming and design. Out of scope: real payment gateway integration (simulate pay-on-arrival at the store), online tournament play, native mobile apps, and multi-language support. Deliver a README covering setup, demo seed data, and important limitations such as no real payments and capacity handling relying on database constraints rather than distributed locking.
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